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Learn 2D game development from scratch using Construct 2 and Construct 3. Build sprites, animations, enemy AI, health systems, mobile controls, effects, and physics-based games step by step.
Learn Game Development from the basics using Construct 2 and Construct 3 in this beginner-friendly course. This course teaches you how to design and build interactive 2D games without requiring advanced programming knowledge. You will learn how to create game layouts, backgrounds, sprites, animations, event sheets, enemy AI, health systems, particle effects, touch controls, start screens, gravity, weather effects, and physics-based game mechanics. The course also introduces Construct 3 through a practical Hill Climb-style physics car game project. By the end of this course, students will understand the core workflow of 2D game development and will be able to create their own playable game projects.
Explore the course and take the next step toward building your skills.
This course is ₹6,999 with lifetime access. No recurring payments. 30-day money-back guarantee.
7 modules, 41 lessons
Game Development Course Introduction | Getting Started with Construct 2
Setting Up Background and Layout in Construct 2 | Game Development Tutorial
Creating Sprites and Adding Functionality in Construct 2
Character Sprites and Animations in Construct 2 | Beginner Tutorial
Creating Your First Event Sheet in Construct 2 | Events and Game Logic
Creating a Jump Animation in Construct 2 | Character Animation Tutorial
Commonly Used Events in Construct 2 | Essential Game Logic
Instance Variables and Enemy AI in Construct 2 | Part 1
Enemy AI in Construct 2 | Movement and Behaviour Logic Part 2
Line of Sight Enemy AI in Construct 2 | LOS Detection Tutorial
Enemy Shooting AI in Construct 2 | Bullets and Combat Logic
Health System and Global Variables in Construct 2
Image Points and Object Origins in Construct 2 | Explained
Parallax and Anchor Behaviour in Construct 2 | Game UI Tutorial
Sine Motion and Visual Polish in Construct 2 | Make Your Game Look Better
Creating a Player Health Bar in Construct 2 | Part 1
Player Health Bar Part 2 and Flash Behaviour in Construct 2
Defeat Enemies by Jumping in Construct 2 | Platformer Mechanic
Walking Dust and Particle Effects in Construct 2
Game Development Practice Check | Review Your Construct 2 Task
Advanced Particle Effects in Construct 2 | Game Visual Effects
Creating Green Lava or Mud in Construct 2 | Environment Effect
Green Lava Effect in Construct 2 | Environment Design Part 2
Green Lava Effect in Construct 2 | Final Setup and Gameplay
Create a Basic Start Screen in Construct 2 | Game Menu Tutorial
Improving the Start Screen in Construct 2 | Game Menu Design
Touch Controls in Construct 2 | Mobile Game Controls Tutorial
Adding AdMob Ads in Construct 2 | Mobile Game Monetization
Generate a Keystore for Your Android Game | Construct 2 Export Setup
Advanced Start Screen in Construct 2 | Game Menu Part 2
Extending Level 1 with More Features in Construct 2
Experimenting with Advanced Enemy AI in Construct 2
Finishing Level 1 in Construct 2 | Complete the Game Level
Adding Gravity in Construct 2 | Game Physics Tutorial
Enemy AI with Gravity in Construct 2 | Advanced Game Behaviour
Create a Rain Effect in Construct 2 | Weather and Particle Effects
Construct 3 Introduction | Getting Started with Game Development
Hill Climb Physics Car Game in Construct 3 | Part 1
Hill Climb Physics Car Game in Construct 3 | Part 2
Hill Climb Physics Car Game in Construct 3 | Part 3
Hill Climb Physics Car Game in Construct 3 | Part 4
Instructor information will be available soon.
Yes. The course starts from the basics and gradually moves into game mechanics, AI, effects, and physics.
No advanced programming knowledge is required. Construct uses an event-based system that is beginner-friendly.
Yes. You will work with sprites, animations, enemy AI, health systems, effects, mobile controls, and a physics-based car game.
Yes. Touch controls, AdMob basics, Android keystore generation, and mobile-oriented game features are included.